title: "Resolving "Xcode issue UnityAds.h file not found" error when building iOS on Unity" datePublished: Wed Nov 19 2025 12:08:43 GMT+0000 (Coordinated Universal Time) cuid: cmi5ylac6000402jvd0k73swp slug: resolving-xcode-issue-unityadsh-file-not-found-error-when-building-ios-on-unity tags: unity, ios
I tried this way and it seems to work for me:
- Create pod: cd to the generated iOS project,
pod init, then add pod UnityAds, follow this https://docs.unity.com/en-us/grow/ads/ios-sdk/install-sdk
target 'Unity-iPhone' do
# Comment the next line if you don't want to use dynamic frameworks
use_frameworks!
# Pods for Unity-iPhone
pod 'UnityAds'
target 'Unity-iPhone Tests' do
inherit! :search_paths
# Pods for testing
end
-
run
pod install -
On XCode, go to Frameworks, Libraries and Embedded Content, add
UnityAds.xcframework -
Reopen XCode with
.xcworkspacefile. It should appear after installing a plugin -
Product > Archive again